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Props 02 - An example of non photorealistic texturing

Tip pf the Day - Props design and texturing by Marco Genovesi

2004 - Adobe Photoshop - Corel Painter - NewTek LightWave 3D

Usually I preferred to spend some minute to sketch the props on paper (1), before start modeling.
A very simple sketch can really help to plan a better 3D mesh (2).

Sometimes I like painting the texture (3,4) before modeling the object, particularly when the texture will be projected in a planar direction.
In these cases I use the texture as a backdrop image during the modeling process.

Tip of the Day - frames from the TV animated series

Above image: A couple of frames form the trailer.

For more info about the project you can visit also “Tip of the day” web site.

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© Copyright 2005-2007 Marco Genovesi. All rights reserved.
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